- B.A., Bryn Mawr College
- M.S., Cornell University
Game studies and new media, particularly employing qualitative methods and mixed methods, with an emphasis on gender and technology and sociological/psychological impacts. Dissertation focuses on competitive video gaming (e-Sports), and its intersection with sociology of sport, gender studies, fan studies and audience studies.
- Newbury, E., Humphreys, L.. & Fuess, L. (2014). Over the Hurdles: Barriers to Social Media Use in Extension Offices. Journal of Extension. Accessed: http://www.joe.org/joe/2014october/a1.php
- Humphreys, L., Gill, P., Krishnamurthy, B. & Newbury, E. (2013). Twitter & historical diaries: A content analysis. Journal of Communication.
- Game Studies Division Graduate Student and Early Career Representative, 2014-Present
- Newbury, E. (2016) Fans Just Wanna Have Fun: Viewing eSports in Public Spaces. Presented at the International Communication Association's Annual Conference in Fukuoka, Japan. June 9-13.
- Newbury, E. (2016) It's a Game of Pixels: eSports and the Potential Benefit to Fans. Presented at International Communication Association's Game Studies Division Pre-Conference, Just Games? in Tokyo, Japan. June 8.
- Newbury, E. (2015). Let's Get It Started: eSports Casting and Its Reflection of Gender Norms. Presented at the Internet Research 16 Conference in Phoenix, Arizona. October 21-24.
- Newbury, E. (2013) A New Name for the Game: eSports Fans and Spectatorship. Presenting at the International Communication Association Conference in London, UK, June 17-21.